Hire and Attack
Our friend Logan owns the local pub. Ones we boot Billy's goons from his pub, he will let us use his Pub to hire Mercenaries using our product. There are 5 types of Mercenaries available at the moment in the game namely
- Goon
- Hoodlum
- Firebird
- Bazooka
- Ironclad
Merc Camp
Merc camp is were Mercenaries will be accommodated and just like Mobs Mercs will also have their own individual assign space. There should be enough space available in the Camp to train the new Mercenaries.
Attack
Trained Mercs along with the Bosses will be available to be taken into the attack. Fight button at the Left bottom corner will take the player to the attack screen. On the left side, there will be three Buttons for Attack, Boss Fight, and Missions. Missions and Boss Fights will be available in the future builds. Fight window will have a list of co-players who are in your attack range. From there on clicking attack on any of the opponent will take the player to the opponents Hood. There you can analyze the Hood for 30Sec and then initiate the Fight by dropping the units. Units can only be dropped one cell outside the buildings. And once a building is destroyed players can drop the units over the current free space. Players will win an attack only if they destroy the Mansion, this means even if they destroy at least 50% of the opponents Hood and fails to destroy the mansion it will be treated as a defeat. A star is Given for 50% Destruction and the second for Mansion Destruction and the third and final star is awarded for 100% destruction. But the 50% will be available only if you destroy the Mansion. The Loot available will be mentioned on the right top side of the screen.
Merc Workshops
Mercenaries can be trained at Merc Workshops, to improve their abilities and the feature will be available with future updates.
Mercenaries
There are Five Mercenaries and they shall be unlocked at higher levels of Logan's Pub.
Goon
Runs into fights with a killer swing and a deathwish. A beast when in a pack, expect more than just broken bones.
- Consumes - 1 Training/Camp Space
- Stats
- Attack Power - 4
- Hit Points - 30
- Speed - 280
- Range - 1
- Reload Time - 0.75
- Cost - 4 Products
- Training Time - 20Sec
Hoodlum
A sharpshooter who likes to keep his distance, but hus bullets never miss the mark specially when taking that sweet headshot. Deals 50% extra damage to Units.
- Consumes - 2 Training/Camp Space
- Stats
- Attack Power - 6
- Hit Points - 30
- Speed - 250
- Range - 3.4
- Reload Time - 1.2
- Cost - 12 Products
- Training Time - 1 Min
Firebird
A pyromaniac in high heels. How she runs that fast!! A twisted firestarter who likes to watch her enemies burn down! Deals 50% extra damage to resource buildings.
- Consumes - 3 Training/Camp Space
- Stats
- Attack Power - 10
- Hit Points - 25
- Speed - 300
- Range - 3.6
- Reload Time - 1.4
- Splash Radius - 1.5
- Splash Duration - 5
- Cost - 22 Products
- Training Time - 2 Min
Bazooka
The big guy with the big gun. He may be slow but he likes to make a banging entrance... raining death from above. Targets defense buildings and deals 50% extra damage to them.
- Consumes - 4 Training/Camp Space
- Stats
- Attack Power - 16
- Hit Points - 60
- Speed - 180
- Range - [Max-5.5, Min- 2]
- Reload Time - 1.6
- Splash Radius - 2
- Cost - 32 Products
- Training Time - 5 Min
Ironclad
Built like a tank, cuts through defenses like a hot knife through butter. 100%Extra Damage to all Buildings and is 50% less effective against units.
- Consumes - 5 Training/Camp Space
- Stats
- Attack Power - 14
- Hit Points - 300
- Speed - 120
- Range - 1
- Reload Time - 2
- Splash Radius - 0.5
- Cost - 64 Products
- Training Time - 10 Min